Looking to implement a TPS (third-person shooter) camera that follows the player? I have added the camera to a cube which represents the player's movement. You can view the coordinates of both the camera and cube in this example. While the camera is following the cube correctly, you'll notice that the camera coordinates are not updating. This becomes problematic when utilizing picking functionality since it relies on accurate camera positioning.
This is what I have done so far:
cube.add(Camera);
If anyone has an idea or solution for this issue, please share!