I couldn't find an existing three.js quadcopter model, so I decided to create a simulation of one myself.
Instead of making it look like a "plus" symbol, I want it to look more like a "cross," with a rotation of either +45° or -45° latitudinally.
Just to clarify, I'm not looking for a simple vertical rotation like this:
mesh.rotation.y+=THREE.Math.degToRad(45);
I need the rotation to be horizontal, creating a transverse effect like shown in this image:
https://i.sstatic.net/bYkJE.png
You can see what I mean by checking out my code here: https://jsfiddle.net/vcoumu83/25/
Basically, I want the cross to rotate horizontally along the X axis when I move the mouse, following the dotted line in the image.
UPDATE
This is the effect I am aiming for:
https://i.sstatic.net/7ggWA.jpg