Recently I created a house model in blender and exported it to three.js json format as a single object. However, upon adding it to the scene, only half of the textures showed up while the other half appeared as grey meshes.
If you want to see the JSON file with absolute texture image links, you can visit this URL: . You can also check out a screenshot comparison between what I achieved in blender and what I see in production.
Additionally, there are two instances of a barrel model, both perfectly mapped with materials. I attempted to use the barrel image as a material for the floor (which is a simple scaled box mesh), but unfortunately, it remained grey. Any suggestions on how to fix this issue?