Recently, I've transitioned to using an iPad Air 2 for work and decided to explore equirectangular panoramas. While these panoramas work perfectly on my desktop, I was excited about utilizing the device orientation features on my iPad/iPhone.
However, when I attempted to view my script on the iPad, the rendering was extremely poor. I could only identify objects in the photo because of my familiarity with it. I'm puzzled about what might be causing this issue as WebGL appears to be available and functioning fine. It seems like a problem specific to the iPad itself.
In my coding attempt, I aimed to create a sphere and use the photo as the mesh, which works flawlessly on my desktop but not on the iPad. Despite searching extensively, I haven't come across any solutions or similar issues reported by others. This has left me completely stuck.
For reference, here's the sample link: