The functionality of Firebase limitToFirst is not delivering the desired results

I am currently utilizing Firebase to fetch user data. Specifically, I am interested in retrieving just one User with 'gameSearching: true'.

This is the code snippet that I have implemented:

var ref = new Firebase("https://grootproject.firebaseio.com/Users");
    ref.orderByChild("gameSearching").equalTo(true).limitToFirst(1).on("child_added", function (data) {
        var yourself = firebase.getAuth().password.email.split("@", 1)[0];
        var opponent = data.key();

        setData(('Users/' + opponent + '/'), {gameSearching: false});
        setData(('Users/' + yourself + '/'), {gameSearching: false});

        console.log(opponent);
    });

After executing this code, the function appears to run twice. I've used limitToFirst(1) in my query, so I expected to retrieve only one user.

Can anyone point out what could be causing this issue?

Answer №1

Information Sources

When you register a listener for Firebase using on('child_added', it will be activated each time a new child is added.

ref.on('child_added', function(s) { console.log(s.key()); });

This listener will respond to all existing children as well as any future additions.

In the Firebase data provided:

hallo: gameSearching=false
sam_lous: gameSearching=true
test: gameSearching=false
test2: gameSearching=true

Queries Made

By registering a listener to a query, it will execute for each child that meets the query criteria:

ref.orderByChild("gameSearching").equalTo(true).on("child_added‌​", function (s) { console.log(s.key()); })

This will display users searching for a game immediately and those who start later on.

sam_lous: gameSearching=true
test2: gameSearching=true

If you update a user's status to start looking for a game by calling

user.update({ gameSearching: true })
, this action will trigger the function. Essentially, you are presented with an updated list of users actively seeking games, managed automatically by Firebase.

For example, when user test initiates a game search, upon setting gameSeaching to true, a child_added event will occur:

test: gameSearching=true

Conversely, if user test stops their game search by executing

user.update({ gameSearching: false })
, a child_removed event will be triggered by Firebase.

Bounded Inquiries

Currently, three users remain in active game search mode:

sam_lous: gameSearching=true
test: gameSearching=true
test2: gameSearching=true

An additional query emerges featuring a limit:

ref.orderByChild("gameSearching").equalTo(true).limitToFirst(1).on("child_added‌​", function (s) { console.log(s.key()); })

One child_added event is generated for:

sam_lous: gameSearching=true

Upon matching sam_lous with an opponent and altering sam_lous' gameSearching status to false, they no longer fit the query. Nevertheless, Firebase maintains query integrity by:

  1. Issuing a child_removed event for sam_lous
  2. Generating a child_added event for test (the subsequent player in pursuit of a game)

Remember, Firebase functions not simply as a database querying tool, but as a dynamic data synchronization platform. Thus, your requests for synchronized information regarding game-seeking players are accurately fulfilled.

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