The definition of the Three.js object is failing to properly define itself

I am currently working my way through a series of tutorials and have encountered an error that I'm struggling to resolve...

It's possible that this issue is simply due to my reliance on IDEs with red underlines for syntax errors, but I really need to figure this out quickly!

The error message reads: TypeError: Tetris.boundingBoxConfig is undefined file:///C:/Users/Timmy/Documents/Emergent%20Tech/Tetris/js/tetris.js Line 127

Here is where I define Tetris.boundingBoxConfig:

var boundingBoxConfig = {
    width: 360,
    height: 360,
    depth: 1200,
    splitX: 6,
    splitY: 6,
    splitZ: 20
};

Tetris.boundingBoxConfig = boundingBoxConfig;

This is the code snippet from line 127:

mesh.position.x = (x - Tetris.boundingBoxConfig.splitX/2)*Tetris.blockSize + Tetris.blockSize/2;

If you require additional code snippets for further context, please let me know so I can provide them. Any assistance would be greatly appreciated! Constructive criticism only, please.

EDIT: Here is the definition of the Tetris Object:

var Tetris = {};

Another suggested method was:

window.Tetris = window.Tetris || {};

However, I'm unsure about how this specific approach functions.

EDIT 2:

I'm not certain if this information helps clarify the issue:

var boundingBox = new THREE.Mesh(
    new THREE.CubeGeometry(
        boundingBoxConfig.width, boundingBoxConfig.height, boundingBoxConfig.depth, 
        boundingBoxConfig.splitX, boundingBoxConfig.splitY, boundingBoxConfig.splitZ), 
    new THREE.MeshBasicMaterial( { color: 0xffaa00, wireframe: true } )
);
Tetris.scene.add(boundingBox);

Answer №1

When modifying your Tetris function, consider adjusting

Tetris.boundingBoxConfig = boundingBoxConfig;

to

this.boundingBoxConfig = { //your updated definition };

This adjustment will make your property accessible to the public.

Answer №2

It turns out that the issue was caused by my usage of local files in Firefox. Although I was aware of Chrome's security concerns when loading files from a local disk, I mistakenly assumed that Firefox did not have the same problem because other projects had worked fine in the past. This turned out to be a costly mistake on my part.

The lesson learned from this experience is clear: always opt for using a server instead of relying on local files.

Answer №3

Can you provide the section of code in which you have created the "Tetris" object? (e.g. var Tetris blah blah blah)

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