The Art of JavaScript Module Patterns in Image Sliders

I'm diving into the world of JavaScript and decided to try my hand at creating an image slider. I managed to put together a basic version by following a couple of tutorials, and although it's working fine, I want to move it to an external js file (which I've already done) and incorporate a module pattern to utilize 'private' variables.

Can someone guide me on how to implement this in a module pattern? Below is what I currently have:

slider.js

(function() {
    var images = ['img/1.png', 'img/2.png', 'img/3.jpg'];

    var imgNum = 0;
    var imgLength = images.length - 1;

    function changeImage(direction) {
        imgNum += direction;
        if (imgNum > imgLength) {
            imgNum = 0;
        }
        if (imgNum < 0) {
            imgNum = imgLength;
        }

        document.getElementById('slideshow').src = images[imgNum];
        return false;
    }

    window.setInterval(function() {
        changeImage(1);
    }, 30000);

    return {
        //Not sure what to put here
    }
})();

index.html

<!doctype html>
<html>
    <head>
        <meta charset="utf-8">
        <title>Test Page</title>
        <link rel="stylesheet" type='text/css' href='style.css'>
        <script src="slider.js"></script>
    </head>
    <body>
        <img src="img/1.png" alt='football1' id='slideshow'>
        <a href="#" onclick="return changeImage(-1)">Previous</a><br/>
        <a href="#" onclick="return changeImage(1)">Next</a>
    </body>
</html>

Answer №1

In this situation, it's not really a module type setup. If you were looking to incorporate a module, it would be most logical for it to be primarily called from other code rather than just a simple inline call to an event handler.

The issue with your current code is that the function changeImage is not scoped globally, meaning the anchor element won't have access to it. To fix this, all you need to do is expose the changeImage function to the global scope. Since this is a straightforward scenario, attaching it to window should suffice.

window.changeImage = function(direction) {
  //code
};

Additionally, when using an IIFE (Immediately Invoked Function Expression) without assignment, there's no need to return a value. The returned value will remain unused as there was no variable assigned to hold it.

Answer №2

Check out the jsFiddle Demo here!

If we want to refactor this code to utilize the module pattern, a few adjustments need to be made. It's recommended to steer clear of inline JavaScript for better organization. A more efficient approach would be to designate a class name for marking the handler.

Let's assume we designate "next" and "prev" as class names for the buttons

<a href="#" class="prev">Previous</a><br/>
<a href="#" class="next">Next</a>

To kick things off, we will initialize the slider module

var slider = (function(){
 var images = ['img/1.png', 'img/2.png', 'img/3.jpg'];

 var imgNum = 0;
 var imgLength = images.length - 1;

 function changeImage(direction) {
    imgNum = imgNum + direction;
    if (imgNum > imgLength) {
        imgNum = 0;
    }
    if (imgNum < 0) {
        imgNum = 2;
    }

    document.getElementById('slideshow').src = images[imgNum];
 }

 window.setInterval(function() {
  changeImage(1);
 }, 30000);

 return {
  next: function(){ changeImage(1); },
  prev: function(){ changeImage(-1); }
 };
})();

Now that it's initialized, once everything is loaded we can attach some event handlers that will invoke the module

window.onload = function(){
 var nextButtons = document.querySelectorAll(".next");
 for( var i = 0, len = nextButtons.length; i < len; i++ ){
  nextButtons[i].onclick = function(){ slider.next(); };
 }
 var prevButtons = document.querySelectorAll(".prev");
 for( var i = 0, len = prevButtons.length; i < len; i++ ){
  prevButtons[i].onclick = function(){ slider.prev(); };
 }
};

Answer №3

If you're looking to achieve something similar, try implementing the following code snippet:

var MyModule = (function(publicAPI) {

    publicAPI.customFunction = function(data) {
        // perform custom actions here
    };

    var privateVariable = "I'm hidden from outside interference";

    var privateFunction = function() {
        // this function is inaccessible externally
    };

    publicAPI.publicVariable = "I'm accessible publicly!"

    publicAPI.publicMethod = function() {
        alert(privateVariable);
    };

    return publicAPI;

})(MyModule || {});

After setting up your module like this, you can interact with it externally by doing:

var myCustomFunctionality = new MyModule.customFunction('data1', 'data2', 'data3');

This approach utilizes a variation of the module pattern to establish a namespace named "MyModule". Inside the closure, a publicAPI object is created to encapsulate all public methods and variables. Anything intended for external use should be added to this object. By returning the publicAPI object at the end of the module, its contents become accessible. Private elements are simply declared as variables within the closure, automatically hiding them from external access.

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