Currently, I am facing a challenge with my UWP app that runs a web application made for Xbox One. There is a bug that only appears after approximately 4 hours of streaming video content, causing the app to freeze unexpectedly on the machine.
The issue lies in the fact that I cannot debug the application without putting the Xbox One in developer mode. However, due to DRM restrictions, the video streaming feature is disabled in developer mode, forcing me to switch back to retail mode to use it.
This situation presents a dilemma where I cannot access the debugger in developer mode and cannot stream videos in retail mode simultaneously. Is there a workaround or suggestion from anyone on how to address this problem effectively? Is there a way to connect the Visual Studio debugger (or another debugger) to an Xbox One in retail mode? Alternatively, is there a method to bypass DRM when in developer mode to enable functioning video streams and normal debugging?