Is there a way to specify time or keyframe in Collada animation keyframes?
I've been attempting to do so, but I am experiencing unexpected behavior.
function playAt(a){
for (var i = 0; i < kfAnimationsLength; ++i) {
kfAnimations[i].pause();
kfAnimations[i].play(false, a);
kfAnimations[i].update(0);
}
}
I have searched all day long without finding a solution.
Any suggestions?