Is it possible to apply material like THREE.MeshPhongMaterial() to a specific object within a loaded .obj file that contains multiple objects?
var customMaterial = new THREE.MeshBasicMaterial( { color: 0x444444 } );
var loader = new THREE.OBMLoader();
loader.load("https://aroncad.com/wp-content/themes/AronCad/3d/satllite/100.obm", function( obj ){
obj.traverse( function( child ) {
// Code to individually assign materials to specific objects goes here
} );
scene.add( obj );
});