Is it possible to implement mouse picking on imported 3D models like a .obj file in Three.js? I've found plenty of tutorials for default objects, but I'm struggling to display a sphere at the exact position where the user clicks the model. Can anyone provide a tutorial or example source code to help me achieve this? I find tutorials to be the most effective way to learn. ;)
UPDATE: I've managed to get mouse picking to work on the model! However, I'm now trying to show a small dot at the location where the user clicks on the model. I've tried following a demo similar to this one: , but I can't seem to make it work. Any ideas on what I might be doing wrong? See the code below for reference.
// Your Three.js code goes here