I need help adjusting the direction in which a character is facing at spawn in three.js. I referenced an example from to add the character to my scene. While following advice from , I encountered issues with the character controls due to rotation.
Current direction:
https://i.sstatic.net/0Ihhd.png
Desired direction:
https://i.sstatic.net/CQhoB.png
Is there a way to rotate the character by 90° using the resources provided in the three.js example? How can I adjust the "spawn direction" of the character?