Currently, I have an array of sphere meshes and I am looking for a way to position them in a level. The meshes are currently set in a specific position (in the shape of a skeleton), but I would like to move the entire array and place it in a different location instead of moving each mesh individually. Is there a way to achieve this?
var meshJoints = [];
for (var i = 0 ; i < 25 ; i++)
{
var geo = new THREE.SphereGeometry(0.02, 18, 18);
var mat = new THREE.MeshPhongMaterial({color: 0xCCCCCC});
var mesh = new THREE.Mesh(geo, mat);
meshJoints.push(mesh);
}