Looking at this issue from two perspectives:
Exploring Better Approaches
The ideal method significantly relies on how you construct the graph. Do you utilize a specific library for this task? If so, it likely requires a particular data format (e.g., Array), limiting your options. Conversely, if you're creating the graphic independently, you have the flexibility to employ any data structure of your choice (such as lists).
Considerations on Memory Fragmentation and Array Efficiency
Before proceeding, evaluate whether you genuinely face performance challenges with Array operations or if it's purely theoretical.
The act of drawing the graph is substantially more time-intensive than manipulating arrays. Unless concrete issues arise, concerns about the efficiency of Array methods may be unnecessary. Keep in mind that in JS engines, Arrays are not always conventional arrays; they can manifest as binary search trees or other structures based on usage. Hence, predicting effective optimizations becomes complex.
Enhancing Performance Possibilities
Potential improvements hinge on your manipulations of the array. For instance, if you continuously update a live chart using 'unshift'/'pop' actions every second while maintaining a consistent array length, pre-allocating memory accordingly at the onset could prevent fragmentation. Although these are speculations, JavaScript engines excel in optimizing such scenarios. Additional insights and techniques are detailed in Let’s get those Javascript Arrays to work fast.
Prioritize pragmatic solutions over needless alterations. Measure before revamping processes and avoid premature optimization. Remember, dealing with Array functions usually lacks urgency unless performance issues occur during application execution.