Passing byte arrays between Java and JavaScript: A comprehensive guide

My current objective involves accessing a SecureRandom Java Object from Javascript. I aim to extract 4 bytes from the PRNG and convert it into a Javascript integer variable. The documentation states that the following two lines of Java code can be used to obtain 4 random bytes:

byte bytes[] = new byte[4];
random.nextBytes(bytes);

The main hurdles I'm facing are: 1) Allocating a byte array suitable for passing to a Java method 2) Parsing that array into an integer afterwards

Currently, I have managed to use the getSeed() method which returns an array of random bytes. When I view the rendered HTML code in Firefox, it displays "[B@16f70a4", which seems to be some form of pointer.

<script>
var sprng = new java.security.SecureRandom();
random = sprng.getSeed(4);
document.write(random + "<br/>\n");
</script>

This situation leads me to believe that I have successfully instantiated and accessed the Java class but encounter difficulties with type conversion.

I am seeking assistance in creating functions allocateJavaByteArray(N) and convertJavaByteArrayToInt(N) to enable the following code to function smoothly:

var sprng = new java.security.SecureRandom();
var nextBytes = allocateJavaByteArray(4);
srng.nextBytes(nextBytes);
var nextInt = convertJavaByteArrayToInt(4);

Your help is greatly appreciated.

Answer №1

If you want to create a function called convertJavaByteArrayToInt, you can do it like this:

function convertJavaByteArrayToInt(bytes) {
  var result = 0;
  for (var index = 0; index < bytes.length; index++) {
    result += (bytes[index] & 0xff) << (8 * index);
  }
  return result;
}

As for implementing allocateJavaByteArray, it can be challenging due to the inability to retrieve the Class of byte. This means using java.lang.reflect.Array.newInstance to create a byte[] instance is not possible. However, here's a clever workaround:

function allocateJavaByteArray(size) {
  var result = "";
  for (var i = 0; i < size; i++) {
    result += "0";
  }
  return new java.lang.String(result).getBytes();
}

Update: The previous code may not work in FireFox 3.6. Here is an alternative implementation of allocateJavaByteArray that you can try:

function allocateJavaByteArray(length) {
  var outStream = new java.io.ByteArrayOutputStream(4);
  for (var i = 0; i < length; i++) {
    outStream.write(0);
  }
  return outStream.toByteArray();
}

Answer №2

Traditionally, the random number is created on the server side and then sent to the jsp via a Request.

Answer №3

One way to start is by creating a random integer upfront using the following method:

let randomNumber = Math.floor(Math.random() * 100);

Answer №4

Utilizing Java strings can simplify the process of passing data between Java and JavaScript seamlessly.

When dealing with byte arrays in JavaScript, they will appear as JSObjects.


var sprng = new java.security.SecureRandom();

can be replaced with

var foo= new java.package.SomeClass();

which functions properly in Netscape/Mozilla/FF browsers.

In order for this to work, access to classes is required, either through standard Java classes or by loading a jar file containing the necessary class.


As for the initial question:

  1. Create an applet with a utility method:

    public String someStringEncodedValue(){ return 1+"|"+2; }

  2. Include the applet on the page with a unique id

  3. Use JavaScript to locate the applet using the unique id

  4. Invoke the method

  5. Parse the string (split by |)

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