Optimal code structuring for a javascript plugin

Hey there, I came across some intriguing posts on this topic, but I believe it's a very personal question that requires a tailored answer. So, I'm reaching out to ask you: what is the most effective way to organize my code for a JavaScript plugin in the most unobtrusive manner?

This is how my current code looks:

    var myApp = (function(){
        // Here are my global methods or variables
        var self = this;
        return {
            method1:function(){}
            method2:function(){}
            method3:function(){}
    }

   })() || (myApp = {})
myApp.method1();

I am executing 'method1', which calls or uses the entire code of my app. I think I could add an 'onload' event with the `addEventListener` method to execute 'method1'. This way, I believe my code could be better organized. Just to clarify, my plugin is relatively small - around 200 lines of JavaScript code - and must be implemented in VanillaJS. It is used on a single page of a website, so I don't see the necessity of creating a prototype class called with "new," in my opinion.

Answer №1

The effectiveness of various patterns in organizing and maintaining code depends on the specific project at hand. Over time, I have found a combination of patterns that work well for me personally.
Here is a basic framework example for a module within an application:

;(function(global, undefined){

    var app = global.app || {},
        moduleName = 'utilities',
        module = app[moduleName] || {};

    // "private" variables
    var version = "2.0";

    // pseudo "private" functions (using underscore convention)
    module._bindEventHandlers = function(){
        // implementation details go here

        // maintain chainability
        return this;
    }

    // public method
    module.someMethod = function(){
        // action steps here

        // maintain chainability
        return this;
    }

    // another public method
    module.anotherMethod = function(){
        // more actions here

        // maintain chainability
        return this;
    }

    // initialization logic
    module.init = function(){
        this
            ._bindEventHandlers()
            .someMethod();
    }

    app[moduleName] = module;
    global.app = app;

})(this);

To utilize this module within your application (during initialization or whenever needed), you can simply invoke:

app.utilities.init();
app.utilities.anotherMethod();

This sample module is designed for reusability when creating new modules. Most modules typically require initialization processes (like the init method) and event handling (via _bindEventHandlers method). Additionally, it ensures a clean global namespace by containing functionality within the main app object.

Answer №2

When it comes to my coding needs, I typically utilize something along these lines.

(function(app, undefined){ 
  var module = app.module = (function(){
    var privatestuff

    return {}
  }())

  var singelton = app.singleton = (function(){
    var Module = function(){}

    module.prototype.method1 = function(){}

    return new Module()
  }())

  var ModulePrototype = app.ModulePrototype = function(){
    var Module = function(){}

    module.prototype.method1 = function(){}

    return Module
  }
}(myApp = window.myApp ||{}))

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