While using the arrow helper class, I came across this example . Following it, I managed to make the arrow work. However, the size of the arrowhead is larger than what I desire. My current code snippet looks like this:
var direction = new THREE.Vector3().subVectors(secondVector, firstVector).normalize();
var arrow = new THREE.ArrowHelper(direction, firstVector, computeDistance(node1, node2) - 32, co);
bigObject.add(arrow);
The arrow starts at firstVector and points to secondVector.
I am wondering if there is a way to adjust the size or any other properties of the arrowhead's appearance (e.g., stroke weight, arrowhead location, etc.). I couldn't find anything helpful in the documentation.
Any assistance on this would be greatly appreciated!