Loading 3D Models with Three.js and the Canvas Renderer

I recently developed a project using WebGLRenderer, but the client has now requested that we switch to Canvas instead. I am currently facing an issue where a JSON model is not fully visible when loaded, despite basic geometry displaying correctly. Any suggestions on what might be causing this problem?

http://plnkr.co/edit/gAZUv8eooUHNhbMVe7mo?p=preview

Answer №1

If you're using the CanvasRenderer with wireframe: true, and you want to view the interior of the cone, you must adjust the setting:

material.side = THREE.DoubleSide;

This applies to version r.67 of three.js

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