Limit the velocity of an object in Box2D using JavaScript

In my Box2D simulation, a collection of dynamic objects is experiencing various random forces. Is there a way to set a maximum speed for each object (both translational and rotational)?

I considered implementing a workaround, but I'm curious if the engine offers a built-in solution for this issue.

Appreciate any insights in advance!

Answer №1

box2D.Common.b2Settings.b2_maxTranslation = 7000
box2D.Common.b2Settings.b2_maxRotation = 8000

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