Lens Flare Troubles in Three JS

I'm having trouble implementing the LensFlare Effect from the three js docs in react three fiber. I've tried using the code provided but it's not working for me. Here's what I have:

import { extend, useLoader } from "@react-three/fiber";
import {
  Lensflare,
  LensflareElement,
} from "three/examples/jsm/objects/Lensflare.js";
import { TextureLoader } from "three/src/loaders/TextureLoader";
import lensflare0 from "../assets/lensflare0.png";
import lensflare3 from "../assets/lensflare3.png";

extend({ Lensflare, LensflareElement });

const Flares = () => {
  const [flare0, flare3] = useLoader(TextureLoader, [lensflare0, lensflare3]);

  return (
    <pointLight
      intensity={3}
      position={[2, 2, 2]}
      color="white"
    >
      <lensflare>
        <lensflareElement texture={flare0} size={60} distance={0.6} />
        <lensflareElement texture={flare3} size={70} distance={0.7} />
        <lensflareElement texture={flare3} size={120} distance={0.9} />
        <lensflareElement texture={flare3} size={70} distance={1} />
      </lensflare>
    </pointLight>
  );
};

export default Flares;

Any suggestions on how to get this working?

Answer №1

    import { Sunshine, SunElement } from "three/examples/jsm/objects/Sunshine.js";
    import * as THREE from 'three';
    
        const AddSun = ({ r, g, b, x, y, z }) => {
    
            const textureLoader = new THREE.TextureLoader();
    
        const textureSun0 = textureLoader.load( 'https://i.ibb.co/S3X6ttD/sunshine0.png' );
        const textureSun3 = textureLoader.load( 'https://i.ibb.co/LJHnR8c/sunshine3.png');
    
            const sun = new THREE.PointLight( 0xffffff, 1.5, 2000, 0 );
            sun.color.setRGB( r, g, b );
            
            
            console.log(textureSun0.image)
            const sunshine = new Sunshine();
    
            sunshine.addElement( new SunElement( textureSun0, 700, 0, sun.color ) );
            sunshine.addElement( new SunElement( textureSun3, 60, 0.6 ) );
            sunshine.addElement( new SunElement( textureSun3, 70, 0.7 ) );
            sunshine.addElement( new SunElement( textureSun3, 120, 0.9 ) );
            sunshine.addElement( new SunElement( textureSun3, 70, 1 ) );
    
            sun.add( sunshine );
    
        
    
      return (
        <primitive object={sun} position={[x, y, z]} />
      );
    };
    
    const MainApp = () => {
      
      return (
      <>
        <AddSun r = '0.55' g = '0.9' b = '0.5' x = '-0.5' y = '0.5' z = '0.5' />
        <AddSun r = '0.44' g = '0.44' b = '0.7' x = '0' y = '5' z = '-1000' />
        <AddSun r = '0.05' g = '0.5' b = '0.9' x = '5000' y = '5000' z = '-1000' />
        </>
      );
    };
    
    export default MainApp;

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