Recently, I developed a chess game using vue.js
and have successfully implemented legal move validation for the knight, pawn, and bishop pieces.
However, while working on the bishop validation, I encountered a challenge. It involves determining if there is a piece obstructing the path of the bishop.
For better clarity, please refer to the image linked below.
https://i.sstatic.net/Nyy4e.png
In the image, you can see how the red figures move past pawns and continue upwards instead of stopping at the pawn piece as intended.
Below is the code snippet related to bishop movement calculation. Additionally, any guidance on implementing validations for the queen and other pieces would be highly appreciated.
var el = { };
// sample Data
// Code snippets go here...