JavaScript function overriding allows a subclass to provide a specific implementation of

I have a JavaScript file with two methods:

var DBProcessing = function()
{
console.log("ok")
...
}

var DBProcessing = function(str)
{
console.log(str);
...
}

When calling DBProcessing(), I am only getting an output of undefined.

Is there a way to explicitly call the method without passing any variables in the signature?

Answer №1

Update the function itself to potentially assign a value to str

var DBProcessing = function(str)
{
str = str || 'ok';
console.log(str);
...
}

Javascript differs from strongly typed languages in that it does not require specific method signatures based on argument types and quantities.

In traditional strongly typed languages, method overloading would be implemented as follows:

public void OverloadedMethod()
{
}

public void OverloadedMethod(int id)
{
}

public void OverloadedMethod(int id, int age)
{
}

This strict approach mandates precise definitions of arguments for each method.

In javascript, there are no explicit method declarations; instead, only one method signature is typically defined, which can accept varying types and quantities of inputs. The handling of these inputs is then left up to the coder within the method implementation.

function JSMethod(id, age){
    console.log(id);
    console.log(age);
}
JSMethod();
//outputs 'undefined', 'undefined'
JSMethod(1);
//outputs 1, 'undefined'
JSMethod(1, 26);
//outputs 1, 26

If additional arguments are passed, they can still be accessed using the arguments object:

function JSMethod(id, age){
    console.log(id);
    console.log(age);
    console.log(arguments[2]);
}

JSMethod(1, 26, 99);
//outputs 1, 26, 99

Despite this flexibility, it is advisable to clearly define a method's purpose and parameters whenever possible. Even though javascript methods can handle variable numbers and types of arguments, setting default values is recommended for clarity and consistency.

function JSMethod(id, age){
    id = id || 1;
    age = age || 16;
}

Answer №2

To define an argument without passing it, you can use the following method:

    var processData = function(input)
    {
       if(input !== undefined){
          // Code to execute when input is provided
       } else {
       // Code to execute when input is not provided
       }
    }

Answer №3

To illustrate your point, consider using the prescribed pattern in your sample code. Remember that you can only define a function statement once - if declared multiple times, the last one will be prioritized. It is advisable to explore additional examples related to method overloading in JavaScript, particularly focusing on the use of arguments and type validation.

var ProcessDB = function(input){
   if(arguments.length===0) {
      console.log("ok")
   }
   else{
      console.log(input);
   }
}

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