I am experimenting with creating a dynamic layout of circles (divs with border-radius) within a container without any overlap.
Check out my progress here - https://jsbin.com/domogivuse/2/edit?html,css,js,output
var sizes = [200, 120, 500, 80, 145];
var max = sizes.reduce(function(a, b) {
return Math.max(a, b);
});
var min = sizes.reduce(function(a, b) {
return Math.min(a, b);
});
var percentages = sizes.map(function(x) {
return ((x - min) * 100) / (max - min);
});
percentages.sort(function(a, b) {
return b-a;
})
var container = document.getElementById('container');
var width = container.clientWidth;
var height = container.clientHeight;
var area = width * height;
var maxCircleArea = (area / sizes.length);
var pi = Math.PI;
var maxRadius = Math.sqrt(maxCircleArea / pi);
var minRadius = maxRadius * 0.50;
var range = maxRadius - minRadius;
var radii = percentages.map(function(x) {
return ((x / 100) * range) + minRadius;
});
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
var coords = [];
radii.forEach(function(e, i) {
var circle = document.createElement('div');
var randomTop = getRandomArbitrary(0, height);
var randomLeft = getRandomArbitrary(0, width);
var top = randomTop + (e * 2) < height ?
randomTop :
randomTop - (e * 2) >= 0 ?
randomTop - (e * 2) :
randomTop - e;
var left = randomLeft + (e * 2) < width ?
randomLeft :
randomLeft - (e * 2) >= 0 ?
randomLeft - (e * 2) :
randomLeft - e;
var x = left + e;
var y = top + e;
coords.push({x: x, y: y, radius: e});
circle.className = 'bubble';
circle.style.width = e * 2 + 'px';
circle.style.height = e * 2 + 'px';
circle.style.top = top + 'px';
circle.style.left = left + 'px';
circle.innerText = i
container.appendChild(circle);
});
I've successfully added the circles to the container, but they are overlapping. I'm unsure how to resolve this issue. I attempted using a formula like
(x1 - x2)^2 + (y1 - y2)^2 < (radius1 + radius2)^2
, but it's beyond my expertise.
Any assistance would be greatly appreciated.