Seeking assistance for resolving an issue with a bug.
https://i.sstatic.net/F1fov.png
The problem is seen in the gltf import of a "sheep-like" object, exported by blockbench. Adjusting the scale does not solve the bugged edges that persist no matter what scale is applied.
const loader = new GLTFLoader();
loader.load( './sheep.gltf', function ( gltf ) {
var gltfO = gltf.scene;
//gltfO.scale.set(0.05, 0.05, 0.05);
gltfO.position.set(0,-sz/2,0);
scene.add( gltfO );
}, undefined, function ( error ) {
console.error( error );
} );