I'm really interested in creating something similar to this:
https://i.sstatic.net/mWuDM.png
Imagine the checkered background as a texture, and I want the jar to be a cylinder with that texture applied to it.
My knowledge of three.js is limited, so I'm not entirely sure what details I need to provide. I am currently working with THREE.OrthographicCamera. Additionally, I need to incorporate THREE.VideoTexture() for this project.
What I initially tried:
var material = THREE.MeshBasicMaterial({
//material-related stuff here
map: new THREE.VideoTexture(video)
});
The result I achieved:
https://i.sstatic.net/4d89L.png
What I aim for (but with a cylinder instead of a sphere):