I have a question that I couldn't find the answer to online.
How can I invoke a function at the specified location in the code snippet below?
if (drawTile != 0) {
roomTilesCoordinates.push( {
Coordinate: (i - j) * tileH / 34 + ',' + (i + j) * tileH / 2 / 17,
ValueCoordinate: CoordinateTilePositionX + ',' + CoordinateTilePositionY,
PointsCoordinate: //Invoke Function and return value
});
}