I am currently working on developing a pool game using three.js. As part of the gameplay, I have incorporated a helper ruler that indicates the direction of the hit. This ruler is represented by an ArrowHelper and is positioned at y=0, which aligns with my raycaster used to identify barriers in the game. However, I also need the raycaster to detect a ball located above y=0, specifically at y=0.35. I am seeking guidance on how to adjust the position of my raycaster higher in the scene so that it can accurately detect the ball as well. Is there a method to elevate my raycaster along the y-axis?