Currently, I am utilizing
gpuCompute = new GPUComputationRenderer( sizeX, sizeY, renderer );
for texture purposes. I am looking to update the values of sizeX and sizeY within this code snippet. However, after searching through the library, I have not been able to find any setter methods for these variables. Does anyone know if it is possible to update the sizeX and sizeY values in this situation?
The GPUComputationRenderer module originates from three/examples/jsm/misc/GPUComputationRenderer.