Is it possible to create a multiplayer game that operates solely in a web browser, using a server only

Would it be realistic and reasonable to create a multiplayer game using JavaScript (and possibly Flash) where the code operates entirely on the client side, with a server only being utilized to host a database that the game connects to for storing and retrieving important multiplayer data such as player and opponent positions in the game world, owned items, and high scores?

Answer №1

Without proper server-side validation of client input, a game can be vulnerable to serious security risks, resulting in everyone reaching level 1 million in no time.

Server-side code plays a crucial role in verifying user input and ensuring data integrity within a database. It is an essential component that cannot be overlooked.

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