"Is it possible to create a for loop that iterates over each individual mesh in a

I'm searching for a way to achieve the following:

scene.forEachMeshInScene(function(mesh){
      //Perform actions here
});

Unfortunately, this capability does not currently exist. Any suggestions on how to accomplish a similar functionality?

Answer №1

If you want to loop through the Mesh objects within the scene hierarchy, you can follow this structure:

scene.traverse( function( node ) {

    if ( node instanceof THREE.Mesh ) {

        // Your custom code goes here, like:
        node.material = new THREE.MeshNormalMaterial()

    }

} );

This code is specific to three.js version r.69

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