I'm searching for a way to achieve the following:
scene.forEachMeshInScene(function(mesh){
//Perform actions here
});
Unfortunately, this capability does not currently exist. Any suggestions on how to accomplish a similar functionality?
I'm searching for a way to achieve the following:
scene.forEachMeshInScene(function(mesh){
//Perform actions here
});
Unfortunately, this capability does not currently exist. Any suggestions on how to accomplish a similar functionality?
If you want to loop through the Mesh
objects within the scene
hierarchy, you can follow this structure:
scene.traverse( function( node ) {
if ( node instanceof THREE.Mesh ) {
// Your custom code goes here, like:
node.material = new THREE.MeshNormalMaterial()
}
} );
This code is specific to three.js version r.69
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