Is there a way to accurately load a JSON object and position it at the origin? I have tried using object.position.x and mesh.position.x but haven't been successful in aligning the object with the origin. My goal is to calculate the maximum and minimum x, y, and z values of the object in order to create a bounding box that will encompass the entire object. However, my current method does not work when the object's position is not at the origin. Is there a better approach to achieve this desired result?