Insert a THREE.Points element into the scene: Error in THREE.Object3D.add: The object being added is not a valid instance of THREE.Object3D (

Trying to incorporate a system of particles, a THREE.Points element into the scene has resulted in the following error:

"THREE.Object3D.add: object not an instance of THREE.Object3D. undefined"

The code used for this is as follows:

var backCount = 1800;
var particlesG = new THREE.Geometry();

for (var p = 0; p < backCount; p++) {
    var backgroundP = new THREE.Vector3();
    backgroundP.x = Math.random() * 3000 - 1500;
    backgroundP.y = Math.random() * 3000 - 1500;
    backgroundP.z = Math.random() * 3000 - 1500;
    particlesG.vertices.push(backgroundP);
}

var pMaterial = new THREE.PointsMaterial({color: 0xFFFFFF});

var particleSystemS = THREE.Points(particlesG, pMaterial);


scene.add(particleSystemS);

Any solutions or tips would be greatly appreciated.

Answer №1

Insert "fresh" prior to THREE.Points.

let particleSystemS = new THREE.Points(particlesG, pMaterial);

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