I am currently working on incorporating a .jpg image into my 3D scene. Most solutions I have come across involve applying the images onto meshes as textures, but then the scene doesn't look very realistic. The mesh borders are visible, whether it's a plane or sphere, and I just want the image to be prominently displayed. Are there any alternative solutions available? In my application, I need to rotate an airplane around the earth, and the challenge lies in properly including this airplane. Thank you for your assistance :)