After installing three.js through npm using the command: npm install --save three, and setting up my files index.html and index.js in VS-Code, I encountered an issue. Despite copying a simple example from threejs.org, I couldn't get three.js to display properly. Instead of a rotating cube, all I saw was a blank screen when running a live server.
Below is the code for both files:
import * as THREE from 'three';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight,
0.1, 1000 );
const renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
const cube = new THREE.Mesh( geometry, material);
scene.add(cube);
camera.position.z = 5;
function animate() {
requestAnimationFrame(animate)
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera )
}
animate();
<!DOCTYPE html>
<html>
<head>
<link rel = "stylesheet" href = "index.css">
<script src = "index.js"></script>
<title >Title</title>
</head>
<body style = "margin: 0px;">
</body>
</html>