After loading an MTLOBJ successfully, I came across the issue of trying to access the Geometry attribute of the object in order to retrieve the vertices. It appears that it is loading an Object3D instead of a Mesh, making it difficult to find a solution.
Mrdoob suggests retrieving the parsed data, but the parameters used in the parse function are set as private, causing further frustration.
Despite my efforts to extract the vertices parameters from the geometry parameter within the mesh, I have been unable to find a solution even after consulting the documentation.