How to Disable Envmap in Three.js

Incorporating an environment map into my scene has been a successful endeavor. The lines of code involved are:

sceneTarget.environment = envMap;
and sceneTarget.background = envMap;

Now, I am seeking guidance on how to disable the environment altogether.

Furthermore, I aim to exclude any conditional statements like if(loadAnEnvMap){// ... ...} from my RGBELoader() function.

Answer №1

If you want to deactivate a specified environment map, there are two methods you can use:

A. Set scene.environment = null

B. Disable the environment map intensity for each material by setting material.envMapIntensity = 0


This information pertains to three.js version r151

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