My current setup involves a SphereGeometry connected to a Perspective Camera. However, when I rotate the camera, the Sphere also rotates with it, which is not the desired behavior in my case.
This is how it's currently set up:
camera.add(Sphere);
Sphere.position.set (0, -100, 0);
I am looking to position the sphere at the bottom of the camera but have it remain fixed in that spot. As of now, whenever I rotate the camera, the Sphere moves along with it and becomes invisible. How can I attach the child object so that it doesn't rotate with the camera? Thank you.