How does JavaScript manage to be both non-blocking and asynchronous while also being single-threaded?

I'm struggling with understanding how Javascript can maintain a single-threaded nature while still being non-blocking on the client. My current mental model is akin to an assembly line:

  • Imagine a single assembly line at the beginning of code execution, piecing together various components to build a car.

  • As we reach 20% completion, it's time to add the engine, but the engine isn't ready yet.

  • Instead of halting operations for the engine to be completed, the assembly line splits into two - is it two threads?

  • One section carries on assembling other parts of the car (Line 1).

  • The second part focuses on constructing the engine (Line 2).

  • After the engine assembly finishes, Line 2 merges back into Line 1 and adds the engine.

  • At this point, Line 1 could be anywhere from 30% to 99% complete depending on the speed of the engine assembly.

This analogy illustrates my perception of non-blocking, asynchronous coding. The primary thread in Line 1 can progress without waiting for Line 2 to finish. However, this hypothetical assembly line setup needs dual lines or threads, which contradicts the single-threaded nature of JS.

These contradictions have left me in a state of confusion.

Answer №1

To put it simply, the runtime operates using an event loop that effectively mimics asynchronous behavior within a single thread. To delve deeper into this concept, I came across a video and accompanying text that provided a clear and insightful explanation:

Answer №2

No, a thread is not like an assembly line. To put it in perspective:

  • An assembly line represents the sequence of tasks required for building an automobile (or any other product being manufactured).
  • A thread, on the other hand, can be likened to a worker who is actively engaged in these assembly line tasks.

In a single-threaded environment (comparable to a one-man factory), the worker focuses on one assembly line at a time. However, this does not mean that tasks cannot be performed concurrently. The worker may initiate a task such as painting a car, move to another line to install a motor part, and then return to finish drying the painted vehicle.

This parallels how JavaScript operates. The worker completes each task before moving on to the next, but has the flexibility to choose different tasks from various assembly lines. This system even allows for parallel processing - enabling the worker to start background processes while attending to other duties, thereby maximizing productivity.

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