How can require.js be effectively used in conjunction with web workers?

As of now, my current project involves the task of transitioning an existing web application to require.js. Most aspects of the process are proceeding smoothly, except for the functionality that utilizes web-workers. One such example is a worker defined in a separate JavaScript file named MeshLoader.js, responsible for loading a 3D model from an STL file:

importScripts('../lib/three.min.js', '../lib/STLLoader.js');

onmessage = function(e) {
    var blob = e.data;
    var reader = new FileReaderSync();
    readContents(reader.readAsArrayBuffer(blob));
};

function readContents(contents) {
    try {
        var geometry = new THREE.STLLoader().parse(contents);
    } catch (e) {
        // error handling
    }

    var attributes = {};
    // further parsing of the file takes place here
    // ...

    postMessage({
            status: 'completed',
            attributes: attributes,
    });
}

A minor note: The STLLoader.js module serves as a plugin within three.js, defining the STLLoader object and incorporating it into the THREE namespace. Here's how I refactored it using require.js:

importScripts('../lib/require.min.js');

require({
    baseUrl: '../lib'
}, [
    'require', 'three.min', 'stlloader'
],
function(require, THREE, STLLoader) {
    onmessage = function(e) {
        var blob = e.data;
        var reader = new FileReaderSync();
        readContents(reader.readAsArrayBuffer(blob));
    };

    function readContents(contents) {
        try {
            var geometry = new THREE.STLLoader().parse(contents);
        } catch (e) {
            // error handling
        }

        var attributes = {};
        // same code as in the initial version
        // ...

        postMessage({
            status: 'completed',
            attributes: attributes,
        });
    }

    return onmessage;
});

The worker is invoked in the following manner:

var worker = new Worker('js/workers/MeshLoader.js');
worker.postMessage(blob);
worker.onmessage = function (event) {
    if (event.data.status == 'completed') {
        // ...
    } else if (event.data.status == 'failed') {
       // ...
    } else if (event.data.status == 'working') {
       // ...
    }
};

However, it seems that the worker is not being called at all. Could it be necessary to declare it as a module in the requirejs.config() section and then incorporate the module as a dependency in other modules that utilize this worker?

Answer №1

Here's how I usually implement it using this method (jsfiddle):

importScripts("require.js");
requirejs.config({
    //Lib path
    baseUrl: '.',
    // Specific paths or alternative CDNs
    paths: {
        "socket.io": [
            "//cdn.socket.io/socket.io-1.3.7",
            "socket.io.backup"]
    },
    waitSeconds: 20
});


requirejs(["LibraryName"], (TheLibrary) = > {
  // code to execute after everything is loaded
  self.onmessage = (msg)=>{
    // do some operations
    TheLibrary.doStuff(msg.data);
  }
  // Sending a message here
  self.postMessage("worker_loaded");
}

Remember that only after receiving the signal "worker_loaded" you can send messages to the worker, as only then the message will be accepted. Prior to that, the onmessage callback is not yet established. Therefore, your main code should appear like this:

var worker = new Worker("myworker.js");
worker.onmessage = function(e) {
  if(e.data=="worker_loaded") { 
    // Commanding the worker to perform tasks
  }
}

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