So I've got a scene with some nice shadows being cast by a light, but there's this pesky static
issue with the shadow. Check it out:
https://i.sstatic.net/k3XIe.jpg
When I try to fix it with a simple tweak like light.shadow.bias = -0.005;
:
https://i.sstatic.net/Mk8KP.jpg
Sure, it solves one problem, but then that building's shadow is all over the place! Any tips on how to deal with this, or maybe a different approach to eliminating that annoying shadow static
?