My dilemma lies in attempting to access a js file on Maya (2013) and 3ds max (2016) without any available three.js importers for these particular softwares. How can I effectively import a js file on either Maya or 3ds max? Alternatively, are there other software options that could facilitate the opening of a js file? Notably, this js file includes morph targets that I am keen on importing as well. While my initial attempt with Blender proved fruitless as nothing appeared in the scene, I remain determined to find a solution.