Trying to deploy my 3D game (created with three.js) on a Heroku server has brought up an issue. After running the command "git push heroku master," I encountered the following problem:
Initializing repository, done.
Counting objects: 252, done.
Delta compression using up to 4 threads.
Compressing objects: 100% (251/251), done.
Writing objects: 100% (252/252), 2.38 MiB | 89.00 KiB/s, done.
Total 252 (delta 55), reused 0 (delta 0)
-----> Removing .DS_Store files
! Push rejected, no Cedar-supported app detected
To <a href="/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="afc8c6dbefc7caddc0c4da81ccc0c2">[email protected]</a>:infinite-woodland-7676.git
! [remote rejected] master -> master (pre-receive hook declined)
error: failed to push some refs to '<a href="/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="9cfbf5e8dcf4f9eef3f7e9b2fff3f1">[email protected]</a>:infinite-woodland-7676.git'
Link to repository --> https://github.com/mkkroliks/Snake3d
I'm relatively new to using Heroku, so the solution might be simple, but I haven't been able to find one online.