Currently, I am using loadTexture (THREE.ImageUtils.loadTexture('/images/areaYellow.svg')) to load SVG images. However, when I zoom in on the image, it becomes blurred. Is there a way to load the image without this blurriness? I am currently working with version 73 of the software. It's worth noting that support for loading SVGs was only introduced starting from version 83. I'm looking for a solution that will work for version 73 or any earlier versions.
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