I've developed a game using three.js in JavaScript, and I'm looking to publish it on the IOS and Android app stores with Cordova. However, I've encountered an issue where Cordova doesn't seem to support webGL. When I tried using a canvas renderer instead, my game performance suffered significantly. I'm now considering giving cocoonJS a shot.
My main question is: Is it possible to use three.js with Cordova, and if not, does cocoonJS offer support for webGL?