Guide to retrieving the animation from a VRML file with three.js technology

Is there a way to access the animation within a VRML file using three.js? I've had success with collada files, but I'm not seeing an animation field in the event.content object when it comes to VRML. I've come across this example: https://github.com/mrdoob/three.js/blob/master/examples/models/vrml/house.wrl

The VRML file contains OrientationInterpolators and TimeSensors, indicating that there should be an animation present. However, I am unable to locate the corresponding HTML file to start the animation from the VRML file. How can I initiate the animation?

Thank you in advance.

Answer №2

I am currently developing a VRML parser using PEG.js to enhance threejs functionality by creating awareness of nodes. Once the parser is complete, we will be able to convert animations within the VRML Loader. Although the house example includes animations, they are not currently supported by the loader and may even be commented out due to compatibility issues.

The alpha version of the parser is now publicly available at https://github.com/bartmcleod/VrmlParser Stay tuned for updates on upcoming milestones that will enable animations in ThreeJs. If your files are compatible with the parser, all animations will automatically be accessible within the node tree generated by the parser, ensuring a seamless integration of animation specifications.

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