I have some files in .FBX format that need to be converted to Collada so I can use them in Three.js. While I was able to convert them using FBX Converter, I discovered that the textures were lost in the process. How can I convert these files while retaining the textures?
Here is a link to one of the models converted with FBX Converter: pearl.dae
Additionally, here is a link to another model which I exported as FBX_DAE in Maya 2013: model2.dae I simply imported the FBX and exported it as FBX_DAE.
The model exported in Maya has textures when doing a quick preview on Mac, but when loaded in Three.js, the textures are missing.
Similarly, the pearl.dae file converted with FBX Converter also lacks textures both in quick preview and in Three.js.
Below is my loader code:
var Loader = new THREE.ColladaLoader();
Loader.options.convertUpAxis = true;
Loader.load('./models/pearl.dae', function(collada){
Bracelet = collada.scene;
Skin = collada.skins[0];
Bracelet.scale.x = Bracelet.scale.y = Bracelet.scale.z = 1;
Bracelet.updateMatrix();
init();
render();
});
If anyone could provide assistance, it would be greatly appreciated.