Exploring the various repetition options in Three.js

There are three wrapping modes available in three.js:

THREE.RepeatWrapping
THREE.ClampToEdgeWrapping
THREE.MirroredRepeatWrapping

Interestingly, in OpenGL, there are four modes to choose from.

Take a look at this image for reference

I am looking to implement a new repeat mode in Three.js that replicates the functionality of the OpenGL mode called GL_CLAMP_TO_BORDER. How can I go about adding this feature to Three.js?

PS. Though I am aware that consts value ranges from 1000 to 1003, it's interesting to note that the last one is not 1004

Answer №1

"Unfortunately, CLAMP_TO_BORDER is not compatible with OGL ES (WebGL)." Learn more from this source.

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