Exploring the Firebug console for JavaScript insights

Currently, I am searching for a method to retrieve the last command that was logged in the firebug console.

As an illustration, I could implement something like:

console.debug('The most recent request URI is /sweatsocks');

Following that, another snippet of (pseudo)code could potentially be:

if (mostRecentConsoleEntry().endsWith('/sweatsocks')) {
  // perform certain actions
}

The scenario involves having the debug statement within the code being tested, and checking the console inside a selenium script. This process would enable me to observe details hidden deep within javascript functions as well as dynamic content generated at runtime.

Answer №1

If you want to enhance the functionality of the console.log function, one option is to override it with your custom code.

var previousLog = console.log;
var lastMessage;
console.log = function () {
    // Implement any additional actions here: storing logs in a different variable, etc.
    // For example:
    lastMessage = arguments;

    // Then execute the original log function
    previousLog.apply(console, arguments);
};

Keep in mind that this solution may not cover all scenarios since console supports printf-style formatting:

console.log("%d + %d = %s", 1, 3, "four");

Nevertheless, this method could serve as a good starting point for your needs.

Answer №2

Avoid directly changing console.debug; instead, create a new function that extends its functionality.

var debugLogs = [ ];
function customDebug(message){
  console.debug(message); //preserve original behavior
  debugLogs[debugLogs.length]  = message;
  //the previous argument passed to customDebug can be found in debugLogs array

  //Consider triggering an AJAX request to report this error
  sendErrorReport(message);
}

Answer №3

Is it possible to rephrase the `console.log()` function, so that all logs are added to an array? Afterwards, execute the original `console.log()` and replicate its functionality in order to view your debug output on the console?

Answer №4

Here is a more detailed version that I have created:

/**
 * Improved Console Logging with Memory
 *
 * Usage:
 *
 *     console.log(1);
 *     console.history[0]; // [1]
 *
 *     console.log(123, 456);
 *     console.history.slice(-1)[0]; // [123, 456]
 *
 *     console.log('third');
 *     // Setting the limit will trim the array immediately,
 *     // similar to .length but removes from the start instead of end.
 *     console.history.limit = 2;
 *     console.history[0]; // [123, 456], [1] has been removed
 *
 * @author Timo Tijhof, 2012
 */
console.log = (function () {
    var log  = console.log,
        limit = 10,
        history = [],
        slice = history.slice;

    function update() {
        if (history.length > limit) {
            // Trim the array to keep only the latest N entries
            console.history.splice(0, console.history.length - limit);
        }
    }

    if (console.history !== undefined) {
        return log;
    }

    Object.defineProperty(history, 'limit', {
        get: function () { return limit; },
        set: function (val) {
            limit = val;
            update();
        }
    });

    console.history = history;

    return function () {
        history.push(slice.call(arguments));
        update();
        return log.apply(console, arguments);
    };

}());

Answer №5

Consider incorporating a queue into your code. Here is an expanded version of Devin's suggestion:

var window.log = [];

logger function(msg) {
  var log_length = 10;
  console.log(msg);
  window.log.push(msg);
  if(window.log.length > log_length) {
    window.log.shift()
  }
}

Further Resources:
How do you implement a Stack and a Queue in JavaScript?

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