Error encountered when utilizing sceneLoader to import a scene produced by the THREE.js Editor

An issue arises with the error message

Uncaught TypeError: Cannot read property 'opacity' of undefined
identified on three.js:12917

The current scene file in use is as follows:

{
"metadata": {
    "version": 4.3,
    "type": "Object",
    "generator": "ObjectExporter"
},
"geometries": [
    {
        "uuid": "7F5BC6A2-4B74-4049-8AF8-40A5EF310430",
        "type": "CubeGeometry",
        "width": 100,
        "height": 100,
        "depth": 100,
        "widthSegments": 1,
        "heightSegments": 1,
        "depthSegments": 1
    }],
"materials": [
    {
        "uuid": "95D0C78A-2066-4A8D-9F46-73B3038E55DE",
        "type": "MeshBasicMaterial",
        "color": 16777215,
        "opacity": 1,
        "transparent": false,
        "wireframe": false
    }],
"object": {
    "uuid": "E0E0DAAE-012A-49DB-BC1B-2878BCA7F0DA",
    "type": "Scene",
    "matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
    "children": [
        {
            "uuid": "E60D8291-4E35-4365-A98E-7AEA1D1D433F",
            "name": "Cube 1",
            "type": "Mesh",
            "geometry": "7F5BC6A2-4B74-4049-8AF8-40A5EF310430",
            "material": "95D0C78A-2066-4A8D-9F46-73B3038E55DE",
            "matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]
        }]
}

}

After verifying the successful loading and validation of the JSON data, I conducted tests utilizing JSONLoader to load JSON Models without issue. It appears that the latest version of the platform is being used by referring to the latest version. The scene creation process was executed within the THREE.js Editor environment, as opposed to creating a scene externally.

Answer №1

According to a discussion on https://github.com/mrdoob/three.js/issues/4259, it is recommended to use ObjectLoader:

 function loaded(scene) {
    ...
    renderer.render(scene, camera)
 }

 new THREE.ObjectLoader().load("scene.js", loaded)

Answer №2

It seems like the issue lies within the scene file generated by the editor. I attempted to input the scene file into the three.js scene example, only to encounter the identical error message.

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