I have been working on creating multiple views and came across an example code here which worked flawlessly when I tried it.
However, when I replaced the geometries with ones I created in Blender, I encountered an error:
Cannot read property 'length' of undefined - three.js 21532
During the render loop, it successfully renders the first canvas's first frame, but when it comes to the second canvas's first frame, the error occurs.
I suspect that the issue lies with object.__webglInit being undefined for the second object.